A journey into the mysteries of N64 RCP

dimanche 26 janvier 2020

Microcode Customization: Planning

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As finally it is now possible to create or modify a microcode fully compatible with the Nintendo SDK, I started considering what would be...

The masterpiece graphic microcode behind the Nintendo 64 version of Indiana Jones and the Infernal Machine and Star Wars Episode I: Battle for Naboo

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  Introduction    Factor 5 used to be one of the best game development studio at the very end of the 90’s/early 2000’s. Its programme...
1 commentaire:
dimanche 24 novembre 2019

How to compile N64 microcode from source

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It was nearly impossible till very recently to create new microcode working with original SDK for the N64. It is now something possible un...
3 commentaires:
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