A journey into the mysteries of N64 RCP
dimanche 26 janvier 2020
Microcode Customization: Planning
›
As finally it is now possible to create or modify a microcode fully compatible with the Nintendo SDK, I started considering what would be...
The masterpiece graphic microcode behind the Nintendo 64 version of Indiana Jones and the Infernal Machine and Star Wars Episode I: Battle for Naboo
›
Introduction Factor 5 used to be one of the best game development studio at the very end of the 90’s/early 2000’s. Its programme...
1 commentaire:
dimanche 24 novembre 2019
How to compile N64 microcode from source
›
It was nearly impossible till very recently to create new microcode working with original SDK for the N64. It is now something possible un...
3 commentaires:
‹
Accueil
Afficher la version Web